The Promise Reloaded

May 19, 2020 Paul Baldowski 0

Approximate time to read: 7 minutes.   Troupe play is about the breadth of experience available within a setting, the possibility of approaching a deep and vibrant […]

On The Road

February 3, 2018 Paul Baldowski 1

Approximate time to read: 8 minutes.   The Mountain Pass provides the potential for a week long journey, while The Promised Land adventure feels a lot shorter – […]

Trust in a Promised Land

January 22, 2018 Paul Baldowski 1

Approximate time to read: 6 minutes.   Introductory adventure The Promised Land, from the Core Book, offers an interesting opportunity to deal with the themes and environment […]

Longcon 2017

May 19, 2017 Paul Baldowski 0

Approximate time to read: 1 minutes.   Some conventions seek to serve up a platter of gaming opportunities, a buffet of snacks and tasters, quick adventure and […]

H is for Hex Mapping

April 10, 2017 Paul Baldowski 2

Approximate time to read: 5 minutes.   Within the Symbaroum Core Book you have enough background within the first 70-pages or so to get you up and running, […]

Seal the Wounds

September 10, 2016 Paul Baldowski 0

Approximate time to read: 4 minutes.   While travellers and treasure-seekers enter the eaves of Davokar with the reasonable expectation of the dangers to come, that’s not to […]

The Korrigan

May 12, 2016 Paul Baldowski 1

Approximate time to read: 5 minutes.   In the eaves of the Bright Forest, the free colonists have challenge enough without worrying about folklore and legends. Upon […]

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Q is for Questions

April 20, 2016 Paul Baldowski 0

Approximate time to read: 4 minutes.   I don’t think you can read Symbaroum and not come away without questions. Indeed, I think some of the strength […]

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F is for Forest

April 7, 2016 Paul Baldowski 1

Approximate time to read: 2 minutes.   The tracks and trails of Bright Davokar offer a balance of plenty and peril. The traveller or treasure-seeker in these […]

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C is for Camp Titan

April 4, 2016 Paul Baldowski 0

Approximate time to read: 3 minutes.   Ambria has more refugee camps than the government of Queen Korinthia would care to admit. The sluggish trickle of travelers […]

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Notes of Misfortune

March 16, 2016 Paul Baldowski 1

Approximate time to read: 2 minutes.   For reference, Wheel of Misfortune is an intentionally short adventure. I wanted to offer something that gave the player characters […]

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Wheel of Misfortune

March 16, 2016 Paul Baldowski 2

Approximate time to read: 5 minutes.   A brief adventure designed for a group of 0 Experience characters (see The Symbaroum Funnel for more thoughts on using […]

Dammed Spot

February 26, 2016 Paul Baldowski 0

Approximate time to read: 5 minutes.   The characters come to a settlement close to the eaves of Davokar or the wooded foothills of the Titans or […]

Snow Jackals

February 18, 2016 Paul Baldowski 4

Approximate time to read: 4 minutes.   In the process of looking at the Symbaroum game in general, and developing the Mountain Pass area in particular, I […]