
The World of Symbaroum
Approximate time to read: 6 minutes. Symbaroum is a role-playing game that takes place in a troubled world, filled with conflict, corruption and forgotten truths. The […]
Approximate time to read: 6 minutes. Symbaroum is a role-playing game that takes place in a troubled world, filled with conflict, corruption and forgotten truths. The […]
Approximate time to read: 4 minutes. Building Yndaros with Factions, Ruins, and Fire The Symbaroum RPG thrives on the tension between the old and the new, […]
Approximate time to read: 3 minutes. A lot of the Symbaroum feel derives from the atmospheric backdrop. Ambria lies sandwiched between the unsettling and corrupted darkness […]
Approximate time to read: 4 minutes. This is a review of The Howling Rock, an adventure written by Cesar Silva and published under the Free League […]
Approximate time to read: 8 minutes. Whether a hook to fill an unexpected evening game or an encounter to slide into the midst of an existing […]
Approximate time to read: 1 minutes. Material (Core, p130) happens to be one of those elements in the Core Rulebook that probably dropped off every table’s […]
Approximate time to read: 2 minutes. All Rolled Up have been around since 2013. Created by my wife and me, our first product—the titular All Rolled […]
Approximate time to read: 5 minutes. What follows is a couple of recently asked questions about Symbaroum’s tangled mechanics, where I’ve come back with a solid […]
Approximate time to read: 3 minutes. A question was posed on Reddit about tests: In a Vigilant test for searching tracks or Cunning to remember something, […]
Approximate time to read: 2 minutes. It would seem that Symbaroum has been anything but quiet in March and you have plenty of time, opportunity and […]
Approximate time to read: 3 minutes. It can be a challenge to get new gamers up to speed quickly, while also giving them a flavour of […]
Approximate time to read: 1 minutes. I’m pleased to say that the opportunity and assistance has been favourable to get two new articles up on non-English […]
Approximate time to read: 1 minutes. I’m always impressed when I come across simple tools that Gamemasters can use to rapidly generate content. watabou’s incredible Medieval […]
Approximate time to read: 1 minutes. Free League has taken on the handling of sales for all of the PDFs of their products, and with the […]
Approximate time to read: 5 minutes. Yndaros has an organic element to it, a tendency to grow and transform on a daily basis. Built on the […]
Approximate time to read: 5 minutes. Those more used to games that service party building through mechanical reward or for which association comes through engineering selection, […]
Approximate time to read: 5 minutes. Alchemists and masters of herbal arts prepare cures to many and varied recipes, none ever alike. All come in the […]
Approximate time to read: 1 minutes. In the throat of the northern pass out of the Titans, the first semblance of Ambrian civilisation stands guard – […]
Approximate time to read: 5 minutes. Information can be everything and nothing, depending on how you look at it. Perhaps, in some unintentional way, the use […]
Approximate time to read: 1 minutes. After spotting a request on Reddit for a blank version of the narrow Symbaroum nature sheet, I have created a […]
Approximate time to read: 2 minutes. To be clear, I have no connection to Ultimate Guard – other than gawping at the size of their stand […]
Approximate time to read: 8 minutes. The Mountain Pass provides the potential for a week long journey, while The Promised Land adventure feels a lot shorter – […]
Approximate time to read: 6 minutes. Introductory adventure The Promised Land, from the Core Book, offers an interesting opportunity to deal with the themes and environment […]
Approximate time to read: 6 minutes. You won’t get your players to spend their experience on anything during a session if it isn’t burning a hole […]
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Approximate time to read: 5 minutes. The Church of Prios is not without hope that the sickness that grips Ambria can be cured. The zealous may […]
Approximate time to read: 5 minutes. When the Monster Codex arrives in the middle of next year, Symbaroum will have more than enough beasts and monsters […]
Approximate time to read: 1 minutes. The Andrik are coming. Having passed the 800,000 SEK mark, on the Monster Codex Kickstarter, you have now let loose […]
Approximate time to read: 3 minutes. If you have been out treasure-seeking in the depths of Davokar or knee-deep in the festering antiquities of a Symbaroum […]
Approximate time to read: 4 minutes. The Advanced Player’s Guide introduces further Mystical Traditions to lend further depth and variety to the study of the arcane […]
Approximate time to read: 2 minutes. Firstly, if you haven’t been there and joined up, the official English language web form for Symbaroum, on Reddit, has […]
Approximate time to read: 4 minutes. The treatise on matters of corruption and the debilitating burden of the magic arts continues, with an account of Independent […]
Approximate time to read: 4 minutes. Continuing the treatise upon the manifestations and management of corrupting energies by the Traditions of Ambria and beyond – see […]
Approximate time to read: 5 minutes. I’ve touched on the business of the Zero Level character before and the pleasures to be had in the process […]
Approximate time to read: 4 minutes. The stain of Corruption is a reality for any practitioner of the mystic arts, or for those braving artefacts or […]
Approximate time to read: 1 minutes. Amongst many other utilities now available for Symbaroum, Heyzrehell posted a version of the character sheet in Google Sheets over […]
Approximate time to read: 6 minutes. Mechanics don’t necessarily need to make perfect sense, but when they don’t a game can often descend into a much […]
Approximate time to read: 1 minutes. It’s just over a week until Gen Con. While I never expected it to happen, I will be attending this […]
Approximate time to read: 7 minutes. The PCs come to a settlement where many of the population have gathered in the centre to listen to the […]
Approximate time to read: 1 minutes. Some conventions seek to serve up a platter of gaming opportunities, a buffet of snacks and tasters, quick adventure and […]
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Approximate time to read: 3 minutes. The business of arrows and quivers in Symbaroum doesn’t seem ready to slink into the background. In a Reddit discussion […]
Approximate time to read: 3 minutes. The prospect of having a game that embraces nihilistic behaviour isn’t too far from the core of Symbaroum. From the […]
Approximate time to read: 3 minutes. Out of the unimaginable blackness beyond the gangrenous glare of that cold flame, out of the Tartarean leagues through which […]
Approximate time to read: 5 minutes. The rules aren’t the same wherever you go; the world just doesn’t work that way and will throw you a […]
Approximate time to read: 4 minutes. The enigma of Davokar is not confined to the depths of the dark region to the north or the puncture […]
Approximate time to read: 6 minutes. Setting the mood for your games of Symbaroum makes all the difference, given the general tone of dark fantasy communicated […]
Approximate time to read: 3 minutes. The act of stealing the identity of another can only come from violence. The assumption of the physical appearance of […]
Approximate time to read: 5 minutes. Within the Symbaroum Core Book you have enough background within the first 70-pages or so to get you up and running, […]
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